Advanced Bloodline Limit - Nara
Beginner Cost: 500 Kin
Shadow Bind (50 chakra) Stop opponent one post.
During Shadow Bind, you may only use Nara bloodline techniques.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Intermediate Cost: 1000 Kin
Shadow Bind (50 chakra) Stop opponent one post.
Multiple Shadow Bind (100X chakra) Stop X amount of opponents for 1 post.
Shadow Strangle (200 chakra) 300 life damage. Completely Unavoidable if used after a succesful Shadow Bind.
Shadow Control (100 chakra Passive) Holds opponent one post. You can only throw weapons. Opponent mimics throwing weapon. Completely unavoidable throwing damage to opponent. Can't Interupt.
During Shadow Bind, you may only use Nara bloodline techniques.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Advanced Nara Cost: 1000 Kin
Shadow Bind (50 chakra) Stop opponent one post.
Multiple Shadow Bind (100X chakra) Stop X amount of opponents for 1 post.
Shadow Strangle (200 chakra) 300 life damage. Completely Unavoidable if used after a succesful Shadow Bind.
Shadow Control (100 chakra Passive) Holds opponent one post. You can only throw weapons. Opponent mimics throwing weapon. Completely unavoidable throwing damage to opponent. Can't Interupt.
Shadow Ropes (200 chakra) Holds opponent 1 post. Next attack does an extra 200 life damage. Completely Unavoidable if used after a succesful Shadow Bind.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Nara Mastery Cost: 3000 Kin
Shadow Bind (50 chakra) Stop opponent one post.
Multiple Shadow Bind (100X chakra) Stop X amount of opponents for 1 post.
Shadow Strangle (200 chakra) 300 life damage. Completely Unavoidable if used after a succesful Shadow Bind.
Shadow Control (100 chakra Passive) Holds opponent one post. You can only throw weapons. Opponent mimics throwing weapon. Completely unavoidable throwing damage to opponent. Can't Interupt.
Shadow Ropes (200 chakra) Holds opponent 1 post. Next attack does an extra 200 life damage. Completely Unavoidable if used after a succesful Shadow Bind.
Shadow Trap (3 exploding tags+200 chakra) 500 life damage. Unavoidable. Completely Unavoidable if used after a succesful Shadow Bind.
Shadow Control Disable (250 chakra) Disables Curse of Jashin, Curse Seal, and Sound effects even unavoidables.
Night Shadow (200 chakra Passive) Makes Shadow Bind unavoidable but cost an extra 150 chakra for rest of the battle.
**Shadow Control Disables Curse seals for the rest of the battle and Curse of Jashin for another 200 damage**