Cursed Seal of Fire Level 1
Thunder Lvl. 1 - 4000 kin
Activate Cursed Seal (100 Chakra) Gain 300 Chakra. Allows use of Level 1 Skills. Cannot be interrupted. 100 Self-Damage every 2 turns until deactivated.
Six Arms (100 Chakra for Each Attack) You may use 1 Taijutsu move when captured, but the move costs 200% of the normal chakra cost.
Spider Web (100 Chakra) 150 Damage. Stops opponent for one post.
Evil Supressor (100 Chakra, 150 Self-Damage) Stops seal effects. Once used, the seal cannot be re-activated for the rest of the battle.
Cursed Seal of Fire Level 2
Thunder Lvl. 1 - 3500 kin + 2 Kills
Activate Cursed Seal (100 Chakra) Gain 500 Chakra. Requires Level 1 To Be Activated. 200 Self-Damage every 2 turns until deactivated. Cannot be interrupted.
Friend with Nature (0 Chakra, Passive) All summons cost 100 less chakra, but must atleast cost 100.
Six Arms Improved (100 Chakra for Each Attack) You may use 1 Taijutsu move when captured, but the move costs 150% of the normal chakra cost.
Evil Supressor (100 Chakra, 150 Self-Damage) Stops seal effects. Once used, the seal cannot be re-activated for the rest of the battle.
Also Get Specialty Kidoumaru's Clan (might lose current special)